Lv Select a target within 20m and deal <span style="color: #FCC78B">{se_dmg:1614000011:SkillUIMinDmgsum}-{se_dmg:1614000011:SkillUIMaxDmgsum}</span> damage to up to 4 enemies within 4m of the target and inflict Curse.
Curse: Deals <span style="color: #FCC78B">{se_abe_dmg:1614000013:1614000011:SkillUIDotMinDmg:tick}-{se_abe_dmg:1614000013:1614000011:SkillUIDotMaxDmg:tick}</span> Damage over Time every 1s and reduces Critical Damage Tolerance by 20% for 7s
The Spirit joins for a coordinated assault.
Fire: <span style="color: #FCC78B">{se_dmg:1600110111:SkillUIMinDmgsum}-{se_dmg:1600110111:SkillUIMaxDmgsum}</span> AoE damage
Water: <span style="color: #FCC78B">{se_dmg:1600110511:SkillUIMinDmgsum}-{se_dmg:1600110511:SkillUIMaxDmgsum}</span> damage
Earth: <span style="color: #FCC78B">{se_dmg:1600111311:SkillUIMinDmgsum}-{se_dmg:1600111311:SkillUIMaxDmgsum}</span> damage and reduces Status Effect Resist by 10%
Wind: <span style="color: #FCC78B">{se_dmg:1600110911:SkillUIMinDmgsum}-{se_dmg:1600110911:SkillUIMaxDmgsum}</span> AoE damage and <span style="color: #FCC78B">{se_abe_dmg:1600110912:1600110911:SkillUIDotMinDmg:total}-{se_abe_dmg:1600110912:1600110911:SkillUIDotMaxDmg:total}</span> Damage over Time
Ancient: <span style="color: #FCC78B">{se_dmg:1600111711:SkillUIMinDmgsum}-{se_dmg:1600111711:SkillUIMaxDmgsum}</span> AoE damage
10 Stagger Gauge Damage
Lv Select a target within 20m and deal <span style="color: #FCC78B">{se_dmg:1614000011:SkillUIMinDmgsum}-{se_dmg:1614000011:SkillUIMaxDmgsum}</span> damage to up to 4 enemies within 4m of the target and inflict Curse. Increases chances of landing as Multi-Hit by 50%.
Curse: Deals <span style="color: #FCC78B">{se_abe_dmg:1614000013:1614000011:SkillUIDotMinDmg:tick}-{se_abe_dmg:1614000013:1614000011:SkillUIDotMaxDmg:tick}</span> Damage over Time every 1s and reduces Critical Damage Tolerance by 20% for 5s
The Spirit joins for a coordinated assault.
Fire: <span style="color: #FCC78B">{se_dmg:1600110111:SkillUIMinDmgsum}-{se_dmg:1600110111:SkillUIMaxDmgsum}</span> AoE damage
Water: <span style="color: #FCC78B">{se_dmg:1600110511:SkillUIMinDmgsum}-{se_dmg:1600110511:SkillUIMaxDmgsum}</span> damage
Earth: <span style="color: #FCC78B">{se_dmg:1600111311:SkillUIMinDmgsum}-{se_dmg:1600111311:SkillUIMaxDmgsum}</span> damage and reduces Status Effect Resist by 10%
Wind: <span style="color: #FCC78B">{se_dmg:1600110911:SkillUIMinDmgsum}-{se_dmg:1600110911:SkillUIMaxDmgsum}</span> AoE damage and <span style="color: #FCC78B">{se_abe_dmg:1600110912:1600110911:SkillUIDotMinDmg:total}-{se_abe_dmg:1600110912:1600110911:SkillUIDotMaxDmg:total}</span> Damage over Time
Ancient: <span style="color: #FCC78B">{se_dmg:1600111711:SkillUIMinDmgsum}-{se_dmg:1600111711:SkillUIMaxDmgsum}</span> AoE damage
10 Stagger Gauge Damage
Lv Select a target within 20m and deal <span style="color: #FCC78B">{se_dmg:1614000011:SkillUIMinDmgsum}-{se_dmg:1614000011:SkillUIMaxDmgsum}</span> damage to up to 4 enemies within 4m of the target and inflict Curse.
Curse: Deals <span style="color: #FCC78B">{se_abe_dmg:1614000013:1614000011:SkillUIDotMinDmg:tick}-{se_abe_dmg:1614000013:1614000011:SkillUIDotMaxDmg:tick}</span> Damage over Time every 1s, reduces Critical Damage Tolerance by 20%, and increases MP Cost by 20% for 5s
The Spirit joins for a coordinated assault.
Fire: <span style="color: #FCC78B">{se_dmg:1600110111:SkillUIMinDmgsum}-{se_dmg:1600110111:SkillUIMaxDmgsum}</span> AoE damage
Water: <span style="color: #FCC78B">{se_dmg:1600110511:SkillUIMinDmgsum}-{se_dmg:1600110511:SkillUIMaxDmgsum}</span> damage
Earth: <span style="color: #FCC78B">{se_dmg:1600111311:SkillUIMinDmgsum}-{se_dmg:1600111311:SkillUIMaxDmgsum}</span> damage and reduces Status Effect Resist by 10%
Wind: <span style="color: #FCC78B">{se_dmg:1600110911:SkillUIMinDmgsum}-{se_dmg:1600110911:SkillUIMaxDmgsum}</span> AoE damage and <span style="color: #FCC78B">{se_abe_dmg:1600110912:1600110911:SkillUIDotMinDmg:total}-{se_abe_dmg:1600110912:1600110911:SkillUIDotMaxDmg:total}</span> Damage over Time
Ancient: <span style="color: #FCC78B">{se_dmg:1600111711:SkillUIMinDmgsum}-{se_dmg:1600111711:SkillUIMaxDmgsum}</span> AoE damage
10 Stagger Gauge Damage
Lv Select a target within 20m and deal <span style="color: #FCC78B">{se_dmg:1614000011:SkillUIMinDmgsum}-{se_dmg:1614000011:SkillUIMaxDmgsum}</span> damage to up to 4 enemies within 4m of the target and inflict Curse.
Curse: Deals <span style="color: #FCC78B">{se_abe_dmg:1614000013:1614000011:SkillUIDotMinDmg:tick}-{se_abe_dmg:1614000013:1614000011:SkillUIDotMaxDmg:tick}</span> Damage over Time every 1s and reduces Critical Damage Tolerance by 20% for 5s
The Spirit joins for a coordinated assault.
Fire: <span style="color: #FCC78B">{se_dmg:1600110111:SkillUIMinDmgsum}-{se_dmg:1600110111:SkillUIMaxDmgsum}</span> AoE damage
Water: <span style="color: #FCC78B">{se_dmg:1600110511:SkillUIMinDmgsum}-{se_dmg:1600110511:SkillUIMaxDmgsum}</span> damage
Earth: <span style="color: #FCC78B">{se_dmg:1600111311:SkillUIMinDmgsum}-{se_dmg:1600111311:SkillUIMaxDmgsum}</span> damage and reduces Status Effect Resist by 10%
Wind: <span style="color: #FCC78B">{se_dmg:1600110911:SkillUIMinDmgsum}-{se_dmg:1600110911:SkillUIMaxDmgsum}</span> AoE damage and <span style="color: #FCC78B">{se_abe_dmg:1600110912:1600110911:SkillUIDotMinDmg:total}-{se_abe_dmg:1600110912:1600110911:SkillUIDotMaxDmg:total}</span> Damage over Time
Ancient: <span style="color: #FCC78B">{se_dmg:1600111711:SkillUIMinDmgsum}-{se_dmg:1600111711:SkillUIMaxDmgsum}</span> AoE damage
10 Stagger Gauge Damage
Lv Select a target within 20m and deal <span style="color: #FCC78B">{se_dmg:1614000011:SkillUIMinDmgsum}-{se_dmg:1614000011:SkillUIMaxDmgsum}</span> damage to up to 4 enemies within 4m of the target and inflict Curse.
Curse: Deals <span style="color: #FCC78B">{se_abe_dmg:1614000013:1614000011:SkillUIDotMinDmg:tick}-{se_abe_dmg:1614000013:1614000011:SkillUIDotMaxDmg:tick}</span> Damage over Time every 1s and reduces Critical Damage Tolerance by 20% and damage dealt to the Elementalist by 20% for 5s
The Spirit joins for a coordinated assault.
Fire: <span style="color: #FCC78B">{se_dmg:1600110111:SkillUIMinDmgsum}-{se_dmg:1600110111:SkillUIMaxDmgsum}</span> AoE damage
Water: <span style="color: #FCC78B">{se_dmg:1600110511:SkillUIMinDmgsum}-{se_dmg:1600110511:SkillUIMaxDmgsum}</span> damage
Earth: <span style="color: #FCC78B">{se_dmg:1600111311:SkillUIMinDmgsum}-{se_dmg:1600111311:SkillUIMaxDmgsum}</span> damage and reduces Status Effect Resist by 10%
Wind: <span style="color: #FCC78B">{se_dmg:1600110911:SkillUIMinDmgsum}-{se_dmg:1600110911:SkillUIMaxDmgsum}</span> AoE damage and <span style="color: #FCC78B">{se_abe_dmg:1600110912:1600110911:SkillUIDotMinDmg:total}-{se_abe_dmg:1600110912:1600110911:SkillUIDotMaxDmg:total}</span> Damage over Time
Ancient: <span style="color: #FCC78B">{se_dmg:1600111711:SkillUIMinDmgsum}-{se_dmg:1600111711:SkillUIMaxDmgsum}</span> AoE damage
10 Stagger Gauge Damage