Lv Select a target within 20m and deal <span style="color: #FCC78B">{se_dmg:1615000011:SkillUIMinDmgsum}-{se_dmg:1615000011:SkillUIMaxDmgsum}</span> damage to up to 4 enemies within 4m of the target and inflict Corrode for 10s.
Corrode: Reduces Damage Tolerance by 10% and Damage Boost by 10%
<span style="color: #FCC78B">{se_abe_dmg:1615000013:1615000011:SkillUIDotMinDmg:tick}-{se_abe_dmg:1615000013:1615000011:SkillUIDotMaxDmg:tick}</span> Damage over Time every 1s
The Spirit joins for a coordinated assault.
Fire: <span style="color: #FCC78B">{se_dmg:1615110011:SkillUIMinDmgsum}-{se_dmg:1615110011:SkillUIMaxDmgsum}</span> AoE damage and Knockdown
Water: <span style="color: #FCC78B">{se_dmg:1615210011:SkillUIMinDmgsum}-{se_dmg:1615210011:SkillUIMaxDmgsum}</span> damage and Slow
Earth: <span style="color: #FCC78B">{se_dmg:1615310011:SkillUIMinDmgsum}-{se_dmg:1615310011:SkillUIMaxDmgsum}</span> damage and Seal
Wind: <span style="color: #FCC78B">{se_dmg:1615410011:SkillUIMinDmgsum}-{se_dmg:1615410011:SkillUIMaxDmgsum}</span> AoE damage and Stun
Ancient: <span style="color: #FCC78B">{se_dmg:1615510011:SkillUIMinDmgsum}-{se_dmg:1615510011:SkillUIMaxDmgsum}</span> AoE damage and Knockdown
10 Stagger Gauge Damage
Lv Select a target within 20m and deal <span style="color: #FCC78B">{se_dmg:1615000011:SkillUIMinDmgsum}-{se_dmg:1615000011:SkillUIMaxDmgsum}</span> damage to up to 4 enemies within 4m of the target and inflict Corrode for 10s. Reduces Combat Speed by 20% for 10s.
Corrode: Reduces Damage Tolerance by 10% and Damage Boost by 10%
<span style="color: #FCC78B">{se_abe_dmg:1615000013:1615000011:SkillUIDotMinDmg:tick}-{se_abe_dmg:1615000013:1615000011:SkillUIDotMaxDmg:tick}</span> Damage over Time every 1s
The Spirit joins for a coordinated assault.
Fire: <span style="color: #FCC78B">{se_dmg:1615110011:SkillUIMinDmgsum}-{se_dmg:1615110011:SkillUIMaxDmgsum}</span> AoE damage and Knockdown
Water: <span style="color: #FCC78B">{se_dmg:1615210011:SkillUIMinDmgsum}-{se_dmg:1615210011:SkillUIMaxDmgsum}</span> damage and Slow
Earth: <span style="color: #FCC78B">{se_dmg:1615310011:SkillUIMinDmgsum}-{se_dmg:1615310011:SkillUIMaxDmgsum}</span> damage and Seal
Wind: <span style="color: #FCC78B">{se_dmg:1615410011:SkillUIMinDmgsum}-{se_dmg:1615410011:SkillUIMaxDmgsum}</span> AoE damage and Stun
Ancient: <span style="color: #FCC78B">{se_dmg:1615510011:SkillUIMinDmgsum}-{se_dmg:1615510011:SkillUIMaxDmgsum}</span> AoE damage and Knockdown
10 Stagger Gauge Damage
Lv Select a target within 20m and deal <span style="color: #FCC78B">{se_dmg:1615000011:SkillUIMinDmgsum}-{se_dmg:1615000011:SkillUIMaxDmgsum}</span> damage to up to 4 enemies within 4m of the target and inflict Corrode for 10s. Reduces Combat Speed by 20% for 10s.
Corrode: Reduces Damage Tolerance by 10% and Damage Boost by 10%
<span style="color: #FCC78B">{se_abe_dmg:1615000013:1615000011:SkillUIDotMinDmg:tick}-{se_abe_dmg:1615000013:1615000011:SkillUIDotMaxDmg:tick}</span> Damage over Time every 1s
Reduces Incoming Heal by 40%
The Spirit joins for a coordinated assault.
Fire: <span style="color: #FCC78B">{se_dmg:1615110011:SkillUIMinDmgsum}-{se_dmg:1615110011:SkillUIMaxDmgsum}</span> AoE damage and Knockdown
Water: <span style="color: #FCC78B">{se_dmg:1615210011:SkillUIMinDmgsum}-{se_dmg:1615210011:SkillUIMaxDmgsum}</span> damage and Slow
Earth: <span style="color: #FCC78B">{se_dmg:1615310011:SkillUIMinDmgsum}-{se_dmg:1615310011:SkillUIMaxDmgsum}</span> damage and Seal
Wind: <span style="color: #FCC78B">{se_dmg:1615410011:SkillUIMinDmgsum}-{se_dmg:1615410011:SkillUIMaxDmgsum}</span> AoE damage and Stun
Ancient: <span style="color: #FCC78B">{se_dmg:1615510011:SkillUIMinDmgsum}-{se_dmg:1615510011:SkillUIMaxDmgsum}</span> AoE damage and Knockdown
10 Stagger Gauge Damage
Lv Select a target within 20m and deal <span style="color: #FCC78B">{se_dmg:1615000011:SkillUIMinDmgsum}-{se_dmg:1615000011:SkillUIMaxDmgsum}</span> damage to up to 4 enemies within 4m of the target and inflict Corrode for 20s. Reduces Combat Speed by 20% for 10s.
Corrode: Reduces Damage Tolerance by 10% and Damage Boost by 10%
<span style="color: #FCC78B">{se_abe_dmg:1615000013:1615000011:SkillUIDotMinDmg:tick}-{se_abe_dmg:1615000013:1615000011:SkillUIDotMaxDmg:tick}</span> Damage over Time every 1s
Reduces Incoming Heal by 40%
The Spirit joins for a coordinated assault.
Fire: <span style="color: #FCC78B">{se_dmg:1615110011:SkillUIMinDmgsum}-{se_dmg:1615110011:SkillUIMaxDmgsum}</span> AoE damage and Knockdown
Water: <span style="color: #FCC78B">{se_dmg:1615210011:SkillUIMinDmgsum}-{se_dmg:1615210011:SkillUIMaxDmgsum}</span> damage and Slow
Earth: <span style="color: #FCC78B">{se_dmg:1615310011:SkillUIMinDmgsum}-{se_dmg:1615310011:SkillUIMaxDmgsum}</span> damage and Seal
Wind: <span style="color: #FCC78B">{se_dmg:1615410011:SkillUIMinDmgsum}-{se_dmg:1615410011:SkillUIMaxDmgsum}</span> AoE damage and Stun
Ancient: <span style="color: #FCC78B">{se_dmg:1615510011:SkillUIMinDmgsum}-{se_dmg:1615510011:SkillUIMaxDmgsum}</span> AoE damage and Knockdown
10 Stagger Gauge Damage