Update
[Notice] 1/28 (Wed) Update Notes (Revised 13/10 17:07)
Two Skies, One Glory
Hello, this is AION2.
[Corrections]
- The Kina acquisition rate applied when obtaining Odd Energy rewards from Exploration was incorrectly stated and has been corrected. (Kina acquisition rate 20% more than 20 times -> less than 20 times) (3/4 17:07)
- The critical hit resistance reduction value for the 3rd specialization of Healing Voice of Destruction has been changed from 20% -> 200. (1/28 10:10)
We are here to inform you about the update news for Wednesday, January 28th.
Update Notes
[Contents and Systems]
Class Changes
- Common
Skill Name | Change Details |
Survival Stance, Vitality Boost, Instinct Maximization, Blessing of Life | HP increase stat will be added. |
Shock Release | Specialization 1 damage resistance increase will be buffed from 30% to 50%. |
Blade Throw, Infiltration, Binding Trap, Voice of Ruin | An issue where the shield destruction effect failed to remove some shields has been fixed, and it has been improved to destroy all applied shields. |
- Shock-type Resistance Scrolls will be changed to Status Effect Resistance Scrolls.
- Defense against Freeze, Fear, Root, Sleep, and Seal statuses will be added.
- The buff removal effect has been improved to also remove invincibility effects.
- Templar
Skill Name | Change Details |
Punishment | When the Executioner effect overlaps, the duration will now refresh. |
- Assassin
Skill Name | Change Details |
Spiral Slash | The Stigma skill has been revamped. Skill animation speed has been improved. Changed to a single-target skill. The 50% stun effect has been changed to a buff removal effect (removes 2 buffs) and additional damage proportional to the number of buffs removed. Specialization 1 changed to remove up to 3 buffs. Specialization 2 changed to a spinning effect for 3 seconds when 3 or more buffs are removed. Specialization 3 changed to remove up to 5 buffs. Specialization 4 changed to reduce cooldown by 30 seconds. |
Contract of Evasion | Specialization 1 changed from Slow immunity to Slow and Snare immunity. Specialization 2 changed from 20% movement speed increase to 30% movement speed increase. Specialization 3 changed from Snare immunity to a 50% chance to reduce all cooldowns by 1 second upon evading. Specialization 4 changed from 1.5x Instinct Maximization effect to an additional 200 Evasion increase. |
Smoke Bomb | Now placed at your own location. Specialization 2 changed from 20% increase in party members' Physical resistance within the area to 20% increase in party members' Status Effect resistance within the area. Specialization 3 changed from 20% increase in party members' Mental resistance within the area to reducing hostile targets' Status Effect resistance by 20% for 10 seconds within the area upon placement. |
Aerial Shackle | Specialization 1 changed from 6m range increase to 16m range increase. |
Triniel's Dagger | Changed from a non-target skill to a target skill. |
Shadow Dagger Throw | Specialization 1 Shadow Dagger Tracking skill effect has been improved. |
Shadowfall | Specialization 5 changed from becoming an AoE skill to adding a condition for blinded targets. |
Ambush | Specialization 3 skill speed increase is now applied as a base effect, and changed to a shield destruction effect. |
Sneak Attack | Specialization 4 changed from 500 Spirit damage to a 50% chance for a 5-second Snare effect. |
Infiltration | Specialization 3 Shadow Strike combo knockback speed has been increased. Specialization 5 fixed an issue where the blind chance increase was only applying 10%; it will now correctly apply 20%. |
Poison Slash | The received healing reduction effect will now increase upon leveling up, and its value has been adjusted. |
- Gladiator
Skill Name | Change Details |
Charge Smash | Specialization 4 changed from 5-second cooldown reduction to resetting cooldown upon defeating an enemy. |
Blazing Strike | Specialization 5 changed from a 10% chance to stun upon Rupture Strike hit to ignoring Block and Evasion and hitting with multiple strikes. |
Wind's Promise | Damage has been increased by 15%. |
Blessing of Protection | Specialization 1 changed from 100 Natural HP increase to 5% Defense increase. Specialization 3 changed from 5% Shock-type Status Effect resistance increase to 10% Status Effect resistance increase. |
Healing Touch | Specialization 2 changed from 250 Spirit recovery to a 50% increase in healing for targets with 50% or less HP. |
- Ranger
Skill Name | Change Details |
Drill Arrow, Rupture Arrow, Lasso Arrow | Skill effects have been improved. |
Surprise Kick | Fixed an issue where it could be used on structures like Barkron's Rock. |
- Cleric
Skill Name | Change Details |
Earth's Punishment | Cooldown changed from 60 seconds to 30 seconds. |
Voice of Ruin | Cooldown changed from 90 seconds to 60 seconds. Duration changed from 10 seconds to 20 seconds. Specialization 3 changed from 20% increase in healing reduction effect to 200 Critical Hit Resistance reduction. |
Prayer of Amplification | Specialization 3 has been improved so that the 1.5x increase in Earth's Grace effect during its duration is applied to party members. |
Absolution | Specialization 2 changed from removing up to 5 debuffs to removing all debuffs. Specialization 3 HP condition for additional healing on the target with the lowest HP has been removed. Specialization 4 changed from removing all debuffs to an additional 15% of HP recovery for 10 seconds. |
Yustiel's Authority | Specialization 3 changed from 5% damage resistance increase to 20% Status Effect resistance increase. Specialization 4 changed from 10% Status Effect resistance increase to 10% damage resistance increase. |
Light of Protection | Specialization 3 changed from 100 Natural Combat HP recovery increase to 5% damage resistance increase. Specialization 4 changed from 5% Status Effect resistance increase to an additional 10% increase in received healing. |
Divine Aura | Fixed an issue where the skill was used abnormally fast when the cooldown reduction stat exceeded a certain value. |
PvP Balance Changes
- Damage will now be reduced more during PvP combat.
- The maximum correction value based on item level difference has been eased, allowing you to deal more damage.
Skill Macro Addition
- A skill macro function has been added to more easily perform cancels for basic weak attacks and strong attacks.
- Entering the Settings Screen
- You can enter the skill macro settings screen via the button in the upper right corner of the skill screen.
- Setting Method
- You can add steps using the Add Macro button.
- You can set a delay time for each step to adjust the interval between skill usage attempts.
- For each step, you can only select one action from either the basic weak attack or the basic strong attack.
- Usage Method
- You can set a hotkey in Settings → Key Settings → General → Skill Macro.
- The macro will execute while the set hotkey is held down.
- On mobile, the macro will execute while the macro input button placed on the main HUD is touched and held.
- Common Behavior
- If a manual control input occurs while a macro is running, the manual input will always take priority.
- Notes
- If you set a hotkey for a button related to mouse operation, that hotkey will not work in AION1 control mode.
- As the macro continuously attempts to proceed to the next step while a step is executing, the step order is not strictly guaranteed.
Character Warehouse Added
- You can now choose between a Character Warehouse and a Server Warehouse in the existing warehouse interface to store items.
- When opening the warehouse for the first time, the Character Warehouse is selected by default.
- You can set a quick-storage configuration for each warehouse separately.
- Similar to the existing Server Warehouse, items stored in the Character Warehouse can be used directly for crafting, material conversion, supply requests, and integrated enhancement without needing to move them to the cube.
- The name of the existing 'Warehouse Expansion Ticket' item will be changed to 'Server Warehouse Expansion Ticket'.
Weekly Cumulative Play Reward Adjustment
- The play count criteria for the Kina acquisition limit applied when obtaining Odd Energy rewards from Exploration will be adjusted as follows.
Category | Kina Acquisition Rate 100% | Kina Acquisition Rate 60% | Kina Acquisition Rate 20% | Kina Acquisition Rate 0% |
Exploration | 7 times or less | 14 times or less | 20 times or more | 21 times or more |
Stigma Reset Cost Reduction
- The Stigma Point reset cost has been reduced to 10,000 Kina per point.
Abyss
- The stats of some monsters in 'Abyss Eresh'rantra Middle Layer' have been slightly decreased.
- A buff that increases Kina and Abyss Point acquisition by 40% each is now applied in 'Abyss Eresh'rantra Middle Layer'.
- The stats of boss monsters appearing in 'Abyss Eresh'rantra Lower Layer' and 'Abyss Eresh'rantra Middle Layer' have been increased.
Shugo Fiesta
- The stats of the 'Bandit Cannon' monster appearing in the 'Shugo Merchant Protection' event will be slightly increased.
- In the 'Ghost Evasion' event, the ghost's line of sight height has been adjusted more precisely to match the ghost's stature.
- An issue where Odd Drops were not being acquired properly in the 'Goldrin's Treasure' event has been fixed.
- In the 'Jump Jump' event, the score for acquiring pink balloons has been decreased, and a score for acquiring laser balloons has been added.
System Additions and Improvements
- Sanctuary
- The reward count check for Sanctuary entry conditions will be removed.
- You can play Sanctuary if you have remaining challenge attempts, even if you have no reward attempts left. However, in this case, you cannot obtain the Odd Energy Cube which consumes reward attempts.
- Gathering
- The required level for gathering is changed to level 45.
- Proficiency, skill points, and skills already acquired before level 45 will become usable at level 45.
- The recommended level for the Periodic Extraction Expert Skill Promotion Quest is changed to level 45.
- View Other Character Info
- Improved so that you can check the appearance currently equipped by the character in the default tab of [View Info] for other characters.
- You can select between [View Equipment] / [View Appearance] modes via the button at the bottom of the UI.
- In [View Appearance] mode, you can use the [Try On] button on the right to apply the equipment and appearance equipped by that character directly to your own character to preview it.
[Promotion]
Changarung Upper Tier
- From Wednesday, January 28, 2026, 05:00 ~ Until further notice
- A new product has been added to [In-game Menu] → [Shop] → [Changarung Upper Tier] → [Consumables].
Product Name | Price | Contents | Purchase Limit |
Character Warehouse Expansion Ticket | 200 Kina | Character Warehouse Expansion Ticket (Bound) x1 | 20 times per character |
Membership Product Effect Change Notice
• After the regular maintenance on Wednesday, January 28, 2026
• The 'Remote Warehouse Access' effect within the membership benefits has been changed to 'Remote Server Warehouse and Character Warehouse Access'.
Product Name | Effect Name Being Changed | Before Membership Effect Application | After Membership Effect Application |
Gentle Breeze Membership | Remote Server Warehouse and Character Warehouse Access Available | Server Warehouse and Character Warehouse accessible via in-game warehouse NPCs | Permanent remote Server Warehouse and Character Warehouse access available from the bottom of the Cube |
Shugo Express Membership | Remote Server Warehouse and Character Warehouse Access Available | Server Warehouse and Character Warehouse accessible via in-game warehouse NPCs | Permanent remote Server Warehouse and Character Warehouse access available from the bottom of the Cube |
[Other Improvements and Bug Fixes]
Improvements
- UI Improvements
- A clock has been added to the minimap to show the real-world time.
- You can set whether to display game time or your local time by clicking the 'Switch' button in the bottom right corner of the minimap.
- The hood equipped/unequipped state on the character portrait in the main menu will now be preserved after re-logging.
- Fixed an issue where the item detail window was partially cut off.
- The position of the 'Share to Chat' and 'Lock' buttons in the item detail window has been moved to the item image area.
- Convenience improved: Some UI buttons can now be operated with the F key.
- Changed so that material conversion materials are not included in the 'Crafting Materials' category for the Warehouse's Quick Store and NPC Shop's Quick Sell Registration settings.
- The Inheritance UI has been partially improved.
- Improved the confirmation pop-up during inheritance to show information about the items that will be consumed.
- Improved to display a system message when attempting to register equipment that cannot be used as inheritance material.
- The Abyss Ereshelenta Middle Layer has been added to the World Map teleport button.
- Items
- Improved so that items stored in the character warehouse can also be used as inheritance materials.
- Ranking Information Display
- Improved to display class ranking information on the ranking page.
- Improved to display class ranking information on the season lobby page.
- The grace period for reconnection after an abnormal disconnection in Expedition / Transcendence / Sanctuary has been changed from 1 minute to 10 minutes.
- If you successfully reconnect within 10 minutes, you can enter the dungeon instance your party or force members are in without consuming an attempt.
- Expedition
- Fixed an issue where the boss 'Manager Nazium' in Dead Dramata's Nest would occasionally use the tracking blade skill more frequently than intended or the blades would spawn late.
- Transcendence
- Fixed an issue where the boss 'Void Talisra' in Shattered Arcanis would fail to absorb souls if a character revived after she cast the 'Gathering Souls' skill.
- Nightmare
- Nightmare Floor II: The Accuracy and Block stats of boss monsters have been lowered.
- Nightmare Floor II: The maximum HP of Mutated Ulgorun, Soul Reaper Ratman, Sharp Ulak, and Sealed Sura has been reduced.
- Fixed an issue where the Nightmare ranking was not sorted based on the best record.
- Conquest
- Fixed an issue where it was possible to leave prematurely before Orcus's Tomb started.
- Daily Dungeon
- Fixed an issue where the time count from the previous dungeon was displayed when retrying.
- Inheritance
- Improved the [Material Conversion - Special] process so that equipment obtained from quests can be used as material when converting to 'Sync Stone Fragment (Unique) (Bound)'.
Update Details
- Equipment that has been (Bound) by another character can no longer be used as crafting or material transformation material.
- The alarm sound that played when the Daeva Certification pop-up appeared has been removed.
- The wardrobe shortcut key has been changed to ALT+O.
- Appearance
- Fixed an issue where the body would clip through the back of the 'Cozy Bunny Doll Outfit' on certain body types.
- Fixed an issue where hair would clip through the 'Daily Hood' on smaller body types.
- The opening schedule for the expedition 'Cradle of Nihility' has been postponed to 2/11.
- The opening schedule for the Transcendence instance 'Sunken Temple of Life' has been postponed to 2/25.
- Fixed an error where acquiring wings as a ranking reward incorrectly increased the count for the 'Pro Wing Collector' achievement by 2.
- Fixed an error where the red dot on the Season menu would not disappear.
- The expedition 'Dead Dramata's Nest' is now included in the final boss kill count.
Mobile
- Tapping a specific location on the world map will now be improved to make your character automatically move to that location.
Recovery and Restoration
- Notice regarding recovery and restoration measures for the Season 1 ranking reward distribution error → Go to related notice
- All rewards from the incorrectly distributed Season 1 rewards on January 21st (Wed), except for the 'Oath Coins', have been recovered in bulk.
- Through the January 28th (Wed) update, the correct Season 1 rewards will be redistributed, and the difference in 'Oath Coins' will be additionally granted based on the previously distributed quantity.
- You can receive the correct Season 1 rewards by clicking the 'Go to' button for each content within the 'Season' UI.
- During the season reward processing, the appearance and equipped state of wings for some characters may be changed to the default wings. After the update, please re-equip the wings you wish to use.
We will strive to provide better service.
Thank you.
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