Update
[Notice] 1/21 (Wed) Update Notes (Revised 1/23 18:16)
Two Skies, One Glory
Hello, this is AION2.
[Corrections]
- Detailed guidance regarding room composition when retrying in the Sanctuary has been added. (1/23 18:16)
- Guidance has been added regarding the improvement allowing item extraction even when the cube is full. (1/22 17:54)
- Guidance regarding equipment obtained from quests being excluded from Inheritance targets has been added. (1/21 20:15)
- Guidance regarding items excluded from Inheritance targets has been deleted. (1/21 19:55)
- The content stating that Special grade appearances are excluded from achievement counts has been deleted. Special grade appearances are included in achievement counts as before. (1/21 17:19)
- Content related to the Assassin's Heart Stab skill has been modified. (1/21 16:31)
- Content related to the Artifact Occupation Battle has been supplemented. (1/21 08:10)
- The sales period, reward claim period, and price of the new subscription product have been modified. (1/21 09:12)
- In the guidance for obtaining Inheritance Scroll Fragments (Bound), the incorrectly entered information regarding items and quantities that can be material converted with Inheritance Scroll Fragments has been corrected. (1/21 10:07)
- Content regarding the addition of new Arcana slots has been added. (1/21 12:05)
- The Inheritance System content has been supplemented. (1/21 14:59)
We are here to inform you about the January 21st (Wednesday) update news.
Update Notes
[Content and Systems]
Season 2 has newly begun.
Season 2 Expedition, Transcendence, and Sanctuary content have been added to the UI menu, allowing you to check their scheduled opening dates.
Season Ranking Calculation and Reward Distribution Improvements
- The season ranking calculation method will be changed from a cumulative basis to a best-record basis.
- Season rewards distributed at the end of the season will be changed to be based on class-specific rankings.
Expedition
- A new expedition, Nest of the Dead Dramata Exploration, Conquest (Normal) has been added.
- You can obtain various new rewards from the Odd Energy Cube in the Nest of the Dead Dramata Conquest (Normal).
- You can obtain 'Unstable Stigma Shard (Bound)'.
- You can obtain 'Sealed Philosopher's Stone (Bound)', and this item's seal can be removed later through material conversion.
- You can use 'Sealed Philosopher's Stone (Bound)' as a material to convert into 'Philosopher's Stone (Bound)'.
o In a future update, you will be able to consume an unsealed 'Philosopher's Stone (Bound)' to unlock an additional Soul Binding slot on equipment.o 'Sealed Philosopher's Stone (Bound)' can be obtained from the Season Shop and as a cube reward from Expedition Conquest.- 'Dramata Nest Wing Feather (Bound)' has been added as a reward, and it can be used as a material to convert into 'Dramata Nest Wings'.
- 'Remnant of a Famous Painting: Nest of the Dead Dramata (Bound)' has been added as a reward, and it can be used as a material to convert into 'Famous Painting: Nest of the Dead Dramata'.
Awakening War
- 'Despair' and 'Hell' difficulty levels are added to Awakening War.
- New Awakening War instances 'Tyrant's Hideout' and 'Trajectory Vault' are added.
- With the addition of new difficulty levels to Awakening War, rewards for the 5000 and 6000 point sections of the existing Extreme difficulty are partially adjusted downward.
- 5000 point section: Sillentium (Bound) 80 → 70
- 6000 point section: Sillentium (Bound) 100 → 80 / Fragment: Ariel's Trace (Bound) 40 → 38
Expedition
- New expeditions 'Orcus's Tomb' and 'Paphnutius Refinery' have been added.
- Season 1 'Dreadgion Station' and 'Brittra Legion Fortress' have ended.
- 'Extreme', 'Despair', and 'Hell' difficulties have been added to expedition difficulty levels.
Shugo Fiesta
- Some mechanics of the 'Jump Jump' event have been changed.
- Some obstacles in the 'Mysterious Track' event have been changed.
- In the 'Mysterious Track' event, pet possession effects have been adjusted to no longer affect speed.
- In the 'Hidden Lugie' event, when a Shugo catches the Lugie, their roles will now swap.
- 'Goldrin's Storage Box' has been added to the 'Goldrin's Treasure' event, and the HP of 'Thief Shurak' has been increased.
- The composition of bandit monsters appearing in the 'Protect the Shugo Merchant' event has been changed.
- The movement path for the 'High High' event has been changed.
- The types of bonus balloons appearing in the 'Is This Not the Tile?' event have been added, and the score obtainable from each balloon has been changed.
- A new Shugo Fiesta event, 'Pang Pang Pang', has been added.
- In the 'Pang Pang Pang' event, you can now obtain 'Pang Pang Pang (Remnant: Painting) (Bound)' as a new reward.
- A new design has been added to [Material Transformation - Decoration] allowing you to transform 'Pang Pang Pang (Remnant: Painting) (Bound)' into a Painting via material transformation.
Race | Item | Material Item | Material Count | Success Rate |
Elyos | Painting: Jumeon Village | Superior Frame Crafting Toolbox (Bound) | 10 | 100% |
Pang Pang Pang (Remnant: Painting) (Bound) | 10 | |||
Asmodian | Painting: Nornir Assembly | Superior Frame Crafting Toolbox (Bound) | 10 | 100% |
Pang Pang Pang (Remnant: Painting) (Bound) | 10 |
Dimensional Invasion
- The HP of monsters appearing in the 'Cursed Sword', 'Spirit Assault', and 'Britt Raid' events has been increased.
Battlefield
- The new Season 2 battlefield 'Snowfield of the Sleeping Storm' has been added.
- It is a strategic battlefield where two teams compete for flags.
- Protect your team's flag and capture the enemy's flag to earn points.
- The Season 1 battlefield 'Cradle of Ode Shard' has ended.
- You can earn up to 200 Abyss Points a maximum of 5 times per week by participating in battlefields.
Arena
- Arena participation rewards have been added.
- You can earn 100 Abyss Points up to a maximum of 10 times per week by participating in the Arena.
- Arena victory rewards have been increased from 100 Abyss Points to 200 Abyss Points.
Nightmare
- New bosses have been added to Nightmare.
- Nightmare bosses are separated by tabs according to their season of appearance. Season 1 bosses can be found in 'Dream Layer I', and Season 2 bosses can be found in 'Dream Layer II'.
- A Season 2 tab has been added to [Nightmare – Exchange Shop – Statue], along with new decorations for Season 2 bosses.
Abyss
- 'Abyss Ereshulan Middle Layer' has been added.
- 'Abyss Ereshulan Middle Layer' can be used for up to 7 hours per week, and usage time can be charged in 1-hour increments using 'Abyss Middle Layer Rift Stone'.
- New designs that can be converted into 'Abyss Middle Layer Rift Stone' have been added to [Material Transformation - Special - Consumables].
- 'Ereshulan's Energy (Bound)' can be obtained with a chance by defeating monsters in the Abyss Middle Layer.
Item | Material Item | Material Quantity | Success Rate |
Abyss Middle Layer Rift Stone | Abyss Lower Layer Rift Stone | 1 | 20% |
Ereshulan's Energy (Bound) | 5 | ||
Refinement Stone | 100 | ||
Artisan's Refinement Stone | 10 | ||
Master's Refinement Stone | 5 | ||
Kina | 100,000 | ||
Abyss Middle Layer Rift Stone | Abyss Lower Layer Rift Stone | 5 | 100% |
Ereshulan's Energy (Bound) | 25 | ||
Refinement Stone | 500 | ||
Artisan's Refinement Stone | 50 | ||
Master's Refinement Stone | 25 | ||
Kina | 500,000 |
Abyss Boss Spawn Method Changes
- The spawn method for the Guardian Deity Nahma in the Abyss Ereshulantha will be changed.
- Lower Layer: The number of 'Guardian Deity Nahma' spawns will be changed from the current 1 to a total of 3.
- Middle Layer: 'Enraged Guardian Deity Nahma' will appear, with a total of 2 spawning at designated locations.
Artifact Conquest
- Artifact Conquest has been added to the middle layer of the Abyss Ereshulanta.
- The Abyss Point acquisition increase per captured artifact has been adjusted from 5% to 2.5%.
- The total number of artifacts has increased from the previous 3 in the lower layer to a total of 6, with 3 in the lower layer and 3 in the middle layer.
- The bonus effect based on the number of captures applies commonly to both the lower and middle layers.
- The faction that loses the Artifact Conquest receives the following buffs until the next conquest. (Applied separately for lower/middle layers)
- Lost by having 1 artifact taken by the opponent (only applies to 0:1 loss): PvP Damage Resistance increased by 5%
- Lost by having 2 artifacts taken by the opponent (0:2 or 1:2): PvP Damage Resistance increased by 10%
- Lost by having 3 artifacts taken by the opponent (0:3): PvP Damage Resistance increased by 15%, PvP Damage Amplification increased by 10%
- The buffs provided to the faction that lost the Artifact Conquest in the next conquest have been changed as follows.
- Lost by having 1 artifact taken by the opponent (only applies to 0:1 loss): PvP Damage Resistance increased by 10%
- Lost by having 2 artifacts taken by the opponent (0:2 or 1:2): PvP Damage Resistance increased by 20%
- Lost by having 3 artifacts taken by the opponent (0:3): PvP Damage Resistance increased by 35%, PvP Damage Amplification increased by 20%
Abyss Merit Medal Acquisition Condition Changes
- The reward conditions for Occupation Battles have been changed. Now, even if your contribution is ranked low when capturing a Dimensional Nucleus, you can acquire 'Silver Merit Fragment (Bound)'.
- The rewards obtainable from defeating bosses in the Abyss have been changed as follows.
- The quantity of reward items obtained upon defeating a boss will be distributed differentially based on contribution rank.
- Even if your contribution is ranked low and you do not receive the rewards below upon defeating a boss, you will now acquire 'Silver Merit Fragment (Bound)'.
- Reward items received based on contribution rank have an expiration period, so please use them for material conversion within that period.
Boss Name | Reward Item | Duration | Expiration |
Guardian Deity Nahma | Proof of Hero (Nahma) (Bound) | 2 days | - |
Spirit King Agro | Proof of Hero (Agro) (Bound) | - | 2026.03.25 05:00:00 |
Watcher Kaila | Proof of Hero (Kaila) (Bound) | - | 2026.03.25 05:00:00 |
Enraged Guardian Deity Nahma | Proof of Hero (Nahma) (Bound) | 2 days | - |
Nahma's Horn Fragment (Bound) | 2 days | - |
- You can acquire 'Merit Medal Boxes' by converting materials obtained from defeating Abyss bosses.
- You can obtain medals from each 'Merit Medal Box', and there is a chance to additionally acquire equipment dropped by that monster.
Item | Material | Material Count | Max Convertible Quantity | Box Medal Reward | Quantity | Equipment Chance Reward |
Nahma's Merit Medal Box: Unique (Bound) | Proof of Hero (Nahma) (Bound) | 10 | Weekly 2 times | Platinum Merit Medal | 3 | Nahma Equipment |
Nahma's Merit Medal Box: Legendary (Bound) | Proof of Hero (Nahma) (Bound) | 3 | Weekly 2 times | Gold Merit Medal | 3 | |
Nahma's Merit Medal Box: Rare (Bound) | Proof of Hero (Nahma) (Bound) | 1 | Weekly 2 times | Silver Merit Medal | 3 | |
Enraged Nahma's Merit Medal Box: Unique (Bound) | Proof of Hero (Nahma) (Bound) | 10 | Weekly 2 times | Platinum Merit Medal | 5 | Nahma Equipment |
Nahma's Horn Fragment (Bound) | 1 | |||||
Enraged Nahma's Merit Medal Box: Legendary (Bound) | Proof of Hero (Nahma) (Bound) | 3 | Weekly 2 times | Gold Merit Medal | 5 | |
Nahma's Horn Fragment (Bound) | 1 | |||||
Enraged Nahma's Merit Medal Box: Rare (Bound) | Proof of Hero (Nahma) (Bound) | 1 | Weekly 2 times | Silver Merit Medal | 5 | |
Nahma's Horn Fragment (Bound) | 1 | |||||
Agro's Merit Medal Box: Unique (Bound) | Proof of Hero (Agro) (Bound) | 5 | Weekly 10 times | Platinum Merit Medal | 1 | Agro Equipment |
Agro's Merit Medal Box: Unique (Bound) | Proof of Hero (Agro) (Bound) | 3 | Weekly 10 times | Gold Merit Medal | 1 | |
Agro's Merit Medal Box: Unique (Bound) | Proof of Hero (Agro) (Bound) | 1 | Weekly 10 times | Silver Merit Medal | 1 | |
Kaila's Merit Medal Box: Legendary (Bound) | Proof of Hero (Kaila) (Bound) | 5 | Weekly 2 times | Gold Merit Medal | 1 | Kaila Equipment |
Kaila's Merit Medal Box: Rare (Bound) | Proof of Hero (Kaila) (Bound) | 3 | Weekly 2 times | Silver Merit Medal | 1 | |
Kaila's Merit Medal Box (Bound) | Proof of Hero (Kaila) (Bound) | 1 | Weekly 2 times | Silver Merit Fragment (Bound) | 50 |
Abyss Equipment Purchase Restrictions
- Purchasing Abyss equipment is restricted based on your Abyss rank.
- Commander Equipment: Can be purchased by Abyss 1-Star Officer or higher.
- Legion Commander Equipment: Can be purchased by Abyss General or higher.
Abyss Equipment Set Option Addition
- The set effects for Centurion, Chiliarch, and Legion Commander equipment will be consolidated from two effects to one.
- Set options will be added and changed for Decurion, Centurion, Chiliarch, and Legion Commander equipment.
Equipment Name | Set Count | Option1 | Value1 | Option2 | Value2 | Option3 | Value3 |
Decurion | 2 | PvE Abyss Damage Amplification | 1000 | PvE Damage Amplification | -500 | | |
5 | PvE Abyss Damage Amplification | 1000 | PvE Damage Amplification | -500 | | | |
8 | PvE Abyss Damage Amplification | 1000 | PvE Damage Amplification | -500 | | | |
12 | PvE Abyss Damage Amplification | 1000 | PvE Damage Amplification | -500 | | | |
Centurion | 2 | PvE Abyss Damage Amplification | 1000 | PvP Damage Amplification | 500 | PvE Damage Amplification | -500 |
5 | PvE Abyss Damage Amplification | 1000 | PvP Damage Resistance | 500 | PvE Damage Amplification | -500 | |
8 | PvE Abyss Damage Amplification | 1000 | | | PvE Damage Amplification | -500 | |
12 | PvE Abyss Damage Amplification | 1000 | | | PvE Damage Amplification | -500 | |
Chiliarch | 2 | PvE Abyss Damage Amplification | 1000 | PvP Damage Amplification | 500 | PvE Damage Amplification | -500 |
5 | PvE Abyss Damage Amplification | 1000 | PvP Damage Resistance | 500 | PvE Damage Amplification | -500 | |
8 | PvE Abyss Damage Amplification | 1000 | PvP Damage Amplification | 500 | PvE Damage Amplification | -500 | |
12 | PvE Abyss Damage Amplification | 1000 | PvP Damage Resistance | 500 | PvE Damage Amplification | -500 | |
Legion Commander | 2 | PvE Abyss Damage Amplification | 1000 | PvP Damage Amplification | 500 | PvE Damage Amplification | -500 |
5 | PvE Abyss Damage Amplification | 1000 | PvP Damage Resistance | 500 | PvE Damage Amplification | -500 | |
8 | PvE Abyss Damage Amplification | 1000 | PvP Damage Amplification | 1000 | PvE Damage Amplification | -500 | |
12 | PvE Abyss Damage Amplification | 1000 | PvP Damage Resistance | 1000 | PvE Damage Amplification | -500 |
New Craftable Equipment Added
- New Unique/Heroic Draconic craftable equipment and crafting designs have been added.
Wardrobe System Improvements
- Wardrobe Server Integration
- The list of owned appearances will now be shared among characters on the same server.
- However, Special grade appearances will remain character-specific, as before.
- After integrating appearances from all characters on the same server, collection effects will be reset based on the new total quantity of owned appearances.
- Weapon collection effects will continue to be applied per class, as before.
- Achievement counts will increase according to the shared appearance quantity.
- The 'Light of Life', 'Blood Twilight Dress', and 'Grace of Salvation' appearances, previously obtained from Monoliths, will be changed to Special grade.
- Dye Function Expansion
- Dyed appearances will be shared with other characters on the same server.
- Dyed appearances set by other characters will also be shared and can be equipped.
- If a shared dyed appearance is changed, the appearance for other characters equipped with that dye will also change.
- If you own multiple copies of the same appearance, you can apply different dyes for each copy you own.
- When selecting an equipped appearance slot, a list of owned copies of that same appearance will be displayed on the left side of the slot.
- The list of owned copies for the same appearance can display up to 100 items.
- The first copy of an appearance you obtain will not show a quantity in the appearance list, but will be displayed as 1 in the owned copies list.
- The first copy of an appearance can be dyed and equipped, but cannot be used as synthesis material.
- Dyed appearances will display a dye index, which can be changed in dye mode.
- Appearances that are dyed or currently equipped cannot be consumed as synthesis material.
- To use an appearance as synthesis material, you must first remove the dye (free) or unequip it.
- Hood-type appearances will be added.
- A new type of appearance will be added, allowing you to equip/unequip hoods attached to chest pieces.
- An indicator will be added to the top left of the appearance icon to show it is a hood type.
- When the hood is worn, any equipped helmet is hidden, and the hair changes to a dedicated hairstyle.
- When the hood is removed, the appearance equipped in the helmet slot will be displayed.
- Special grade costumes will be changed to allow duplicate purchases.
- However, some appearances cannot be purchased in duplicate.
New Appearances Added to Wardrobe
- New appearances will be added to the wardrobe.
- New appearances can be obtained by extracting equipment acquired from expeditions, through appearance synthesis, or via the Black Cloud Traders.
Inheritance System Added
- You can now inherit the enhancement level (including breakthrough level) and Soul Binding effects from one item to another using 'Inheritance Stones' as material.
- Upon successful inheritance, the source item is consumed, and the target item receives the inherited effects.
- You must select the source item containing the stats to transfer in the [Please select the equipment to use as inheritance material.] slot. The item will be destroyed upon inheritance.
- Equipment registered in a preset cannot be used as inheritance material.
- If inheritance fails, the target item remains unchanged, and only the materials used for the inheritance are consumed.
- Information that is inherited
- Enhancement Level
- Breakthrough Enhancement Level
- Soul Binding StatsIf the source item has more Soul Binding slots than the target item, a random selection of stats from the source item will be inherited, matching the number of slots on the target item.Conversely, if the target item has more Soul Binding slots, all effects from the source item are inherited, but their slot positions are determined randomly. Any extra slots retain their previously assigned stats.
- Soul Binding ValuesFor Soul Binding values, if the source value is greater than the maximum possible value for that stat on the target item, only the maximum value is inherited.Conversely, if the source value is lower than the minimum possible value for that stat on the target item, it is inherited as the minimum value.
- Compensation Probability from Failed Enhancements
- Inheritance is only possible between equipment of the same grade and same slot. For weapons, it is only possible between weapons of the same class.
- Even for the same weapon type, inheritance from a Longsword to a Greatsword is not possible.
- A limited number of inheritance successes is set per season. Once all successes are used, no further inheritance is possible.
- The inheritance success rate is adjusted based on the number of successes used. The success count resets at the start of the next season.
- Upon successful inheritance, the target item's Soul Bond attempt count is reset.
- Equipment currently obtained from quests is excluded from being eligible for inheritance.
- Items obtained from quests are scheduled to be improved to be included as inheritance targets in the January 28th update.
- How to Obtain 'Inheritance Stone (Bound)'
- You can material convert 'Inheritance Stone Fragments' into 'Inheritance Stones' at [Material Conversion – Special – Inheritance Stone].
Item | Material | Material Quantity |
Inheritance Stone: Weapon (Unique) (Bound) | Inheritance Stone Fragment (Unique) (Bound) | 20 |
Inheritance Stone: Armor (Unique) (Bound) | Inheritance Stone Fragment (Unique) (Bound) | 15 |
Inheritance Stone: Accessory (Unique) (Bound) | Inheritance Stone Fragment (Unique) (Bound) | 10 |
Inheritance Stone: Weapon (Heroic) (Bound) | Inheritance Stone Fragment (Heroic) (Bound) | 20 |
Inheritance Stone: Armor (Heroic) (Bound) | Inheritance Stone Fragment (Heroic) (Bound) | 15 |
Inheritance Stone: Accessory (Heroic) (Bound) | Inheritance Stone Fragment (Heroic) (Bound) | 10 |
- How to Obtain 'Inheritance Stone Fragment (Bound)'
- You can material convert Unique or Heroic grade equipment into 'Inheritance Stone Fragments' at [Material Conversion – Special – Inheritance Stone].
Item | Quantity | Material | Material Quantity |
Inheritance Stone Fragment (Unique) (Bound) | 5 | Item Level 90~100 Unique Grade Equipment | 1 |
Inheritance Stone Fragment (Unique) (Bound) | 4 | Item Level 80~89 Unique Grade Equipment | 1 |
Inheritance Stone Fragment (Unique) (Bound) | 3 | Item Level 70~79 Unique Grade Equipment | 1 |
Inheritance Stone Fragment (Unique) (Bound) | 2 | Item Level 60~79 Unique Grade Equipment | 1 |
Inheritance Stone Fragment (Unique) (Bound) | 1 | Item Level 50~59 Unique Grade Equipment | 1 |
Inheritance Stone Fragment (Heroic) (Bound) | 5 | All Heroic Grade Equipment | 1 |
New Sync Options Added for Soul Binding
- The 'Damage Amplification' sync option has been added to weapon and gauntlet equipment items.
- The following sync options have been added to armor equipment items.
Equipment Name | Option 1 | Option 2 | Option 3 | Option 4 |
Helmet | Smash | Iron Wall | Attack Increase | Perfect Resistance |
Chest | Regeneration | Iron Wall | Defense Increase | Smash Resistance |
Leggings | Perfect | Iron Wall | Attack Increase | Smash Resistance |
Shoulder | Regeneration | Iron Wall | Defense Increase | Iron Wall Penetration |
Gloves | Perfect | Regeneration | Defense Increase | Iron Wall Penetration |
Boots | Perfect | Regeneration | Defense Increase | Perfect Resistance |
Cloak | Smash | Perfect | Attack Increase | Weapon Damage Resistance |
Hidden Cube Reward Additions
- New rewards have been added to the Hidden Cube.
- Emote: Kurukuru
- Frozen Silver (Helmet) (Appearance: Helmet)
Season Shop and Season Mission
- Season 1 missions have ended, and Season 2 missions have been added.
- A Season 2 shop, which will be available during the Season 2 period, has been added.
- Characters who purchased wings and appearances from the Season 1 shop cannot purchase those items again from the Season 2 shop.
Supply Request
- Season 1 Supply Request has ended, and a new Season 2 Supply Request has been added.
Class Changes
- Common
Skill Name | Change Details |
Punishment, Charge Smash, Whirlwind Arrow, Aimed Shot, Hellfire, Elemental Fusion, Onslaught of Destruction, Thunderbolt | The charge effect has been improved. The stagger damage now increases as the charge level increases. |
Armor of Protection, Shield of Protection, Heightened Senses, Eye of Vigilance, Blessing of the Lord, Cross Defense | When a block or evasion is successful, the cooldown for 'Life Recovery' is reduced from 5 seconds to 3 seconds. |
Passive Skills | Effects will now apply even when leveled beyond 30. |
- Gladiator
Skill Name | Change Details |
Blood Absorption | Fixed an issue where the Life Leech stat was incorrectly combined with the 'Blood Absorption Recovery increased by 1.5x' effect from the 2nd specialization of 'Wave Armor', resulting in a 2.5x effect compared to the tooltip. |
Wave Armor | Fixed the 2nd specialization's 'Blood Absorption Recovery increased by 1.5x' effect to work correctly. |
Attack Preparation | The attack power increase effect has been changed to 'Damage Amplification' and 'Accuracy Increase' effects, with related values adjusted. |
- Templar
Skill Name | Change Details |
Punishment | The 'Executor' buff has been added to the base effect.
The 5th specialization effect has been changed to 'Ignores Block and Evasion, Critical Hit'. |
Pain Block | Improved to trigger a damage resistance effect when hit, and the cooldown has been changed to 20 seconds. |
Vitality Enhancement | HP increase per level has been buffed from 2% to 2.5%. |
Fierce Strike, Critical Strike, Desperate Strike, Threatening Blow, Judgment, Weakening Blow | Damage increased by 10%. |
Annihilation | Damage increased by 7%. |
Strike of Retribution | Skill animation speed has been increased. |
Judgment | An enmity increase effect has been added. Fixed an issue where the additional damage specialization effect was intermittently not applying. |
- Assassin
Skill Name | Change Details |
Heart Stab | Fixed an issue where the cooldown was intermittently not resetting. It will now apply correctly. |
- Chanter
Skill Name | Change Details |
Invincible Mantra | Level 1 values for Damage Amplification and Damage Resistance have been changed from 15.5% to 10.5%. The 3rd specialization's Critical Damage Amplification value has been changed from 10% to 5%. |
Attack Preparation | The attack power increase effect has been changed to 'Damage Amplification' and 'Accuracy Increase' effects, with related values adjusted. |
Shattering Blow, Resonance Blow, Thunderclap Blow, Storm Blow, White Heat Strike, Rupture Strike, Shadow Strike, Penetrating Blow | Damage increased by 10%. |
Whirling Strike | Damage increased by 5%. The 1st specialization has been changed to a 'Cooldown reduced by 5 seconds' effect. The 5th specialization has been changed to an 'Ignores Block and Evasion, Critical Hit' effect. |
- Ranger
Skill Name | Change Details |
Whirlwind Arrow | Fixed an issue where instant casting did not correctly apply the 1st charge stage. It will now apply correctly. |
- Sorcerer
Skill Name | Change Details |
Frost Storm, Fire Wall | Fixed an issue where the damage over time effect was not applying correctly. It will now apply correctly. |
Flame Explosion | Fixed an issue where the delayed explosion effect was intermittently not applying. It will now apply correctly. |
- Spiritmaster
Skill Name | Change Details |
Spirit Strike | The attack power increase effect has been changed to 'Damage Amplification' and 'Perfection Increase' effects, with related values adjusted. |
Frost Shock | The duration of the attack power increase buff from the 4th specialization has been changed from 5 seconds to 10 seconds. |
Continuous Backflow | Improved to apply to Theostone damage over time effects. |
Assault: Onslaught of Destruction | Improved so that all stagger damage is applied on the first hit. |
Summon: Ancient Spirit | Fixed an issue where the summon skill would be used repeatedly when using an assault skill during the first skill's use. |
Enhance: Spirit's Blessing | Fixed an issue so that the Spirit Strike and Spirit Sympathy effects increase correctly when the 2nd and 3rd specializations are equipped. |
- Cleric
Skill Name | Change Details |
Power Burst, Summon Resurrection, Healing Aura, Joyous Radiance, Earth's Punishment | Skill animation speed has been increased. |
Summon Resurrection | Changed to a base skill that can be used while moving. |
Light of Healing | The skill speed increase effect from the 4th specialization is now applied to the base skill, and has been changed to an additional recovery effect of 2% of Max HP. |
Joyous Radiance | The 'usable while moving' effect from the 3rd specialization is now applied to the base skill, and the cooldown is reduced by 2 seconds. |
Gentle Breeze Merchant Product Changes
- An expiration date will be set for 'Odd Energy', 'Abyss Lower Layer Riftstone', and 'Unknown Rift Challenge Ticket' sold in [Shop - Gentle Breeze Merchant - Special].
- These items can be used until Season 2 ends on March 25, 2026, at 05:00, from the time of purchase.
- The reset cycle for weekly reset products sold at the Gentle Breeze Merchant will change from the existing Monday to Wednesday at 05:00.
Other Additional Features
- A Retry function has been added for Expeditions / Transcendence / Sanctum.
- Only the Party Leader can initiate a Retry. After completing a dungeon, pressing the Retry button will request the party members' intent to retry.
- Party members can accept or decline the retry request. If a party member accepts the retry, they will automatically leave the dungeon, and a new room will be automatically created for the accepting members.The automatically created room will have the same name as the previously created room, with Public, Approval Join, and Recruitment Role settings all set to ALL.
If some party members decline the retry, the declining members will remain in the dungeon, and a new room will be automatically created only for the members who accepted, allowing them to retry.- If the Party Leader leaves or the leadership is transferred to another party member during the retry intent process, the retry is canceled. The new Party Leader can press the retry button again to request it.
- The retry decision must be made within 60 seconds. If it exceeds 60 seconds, it is automatically declined.
- When retrying the Sanctum, members will enter the new room in the order they accepted. If you wish to maintain the party composition from the first attempt, please press the accept button in the order you were originally placed in the party. An improvement is planned for the future to allow Sanctum retries with the original member placement from the first formation.
- A Final Boss Kill Count has been added to Expedition / Transcendence dungeons.
- The Final Boss Kill Count is deducted when the final boss is defeated. If all counts are exhausted, you cannot enter the dungeon.
- The Boss Kill Count is recharged every Wednesday at 05:00.
- Applied Dungeons
- Expedition Conquest difficulty dungeons (Krao Cave, Draupnir, Urugugu Gorge, Bakron's Aerial Island, Temple of Fire, Savage Horn Cave) have a Boss Kill Count of 35 applied.
- Transcendence dungeons (Deus Research Base, Shattered Arcanis) have a Boss Kill Count of 28 applied.
- A Retry function has been added to Daily Dungeons.
- Retry is only possible if you have remaining tickets.
- A function to save the selected difficulty has been added to the Awakening Battle / Subjugation Battle UI.
- The difficulty is saved when you close the window after selecting it. If you have multiple characters within the account, it is saved separately for each character.
- A function to display unacquired Traces of the Archon on the World Map / Mini Map has been added.
- You can choose whether to display them in the World Map filter.
- The number of Stigma Quests that can be progressed simultaneously has been changed from 5 to 10.
- A new design has been added to material transform 'Equipment Change Ticket: Rudra (Bound)' into 'Sync Stone (Hero) (Bound)'.
- A new design has been added to material transform 'Devonian Point: Ariel' with 100% probability.
Item | Material Item | Material Quantity | Success Probability |
Devonian Point: Ariel | Fragment: Trace of Ariel (Bound) | 100 | 100% |
Ode (Bound) | 50 |
UI Improvements
- The start date will now be displayed for the delivery deadline of Abyss Supply Requests.
- The subscription period will now be displayed for the basic pass in Subscription > Deva Pass.
- When purchasing a basic or premium Deva Pass from Subscription and immediately receiving the reward, that reward will now disappear from the UI.
- Information on immediate rewards from Deva Pass subscription can be checked in the Deva Pass tab.
New Arcana Slot Added
- A new Arcana slot, 'Libra', has been added.
- Arcana rewards that can be equipped in the 'Libra' slot can be obtained from the Transcendent Dungeon, which will be updated in the future.
[Event]
Daeva Look Change Week
- Event Period: After the maintenance on Wednesday, January 21, 2026 ~ Before the maintenance on Wednesday, February 4, 2026
- During the event period, the appearance change cost will be discounted by 50%, from 200 Kina to 100 Kina.
Event Name | Appearance Change Price (Parts) | Limit | Description |
Daeva Look Change Week | 200 Kina ▶ 100 Kina (50% Discount) | None | Appearance change cost discount during the event period |
Season 2 Commemorative 14-Day Attendance: A New Leap
- Event Period: After the regular maintenance on Wednesday, January 21, 2026 ~ Before the regular maintenance on Wednesday, February 11, 2026
- During the event period, rewards will be given according to the attendance day.
Category | Daily Reward | Quantity |
Day 1 | Combat Enhancement Scroll (Bound) | 5 |
Day 2 | Crystal of Life (Bound) | 5 |
Day 3 | Key: Hidden Cube (Bound) | 1 |
Day 4 | Unknown Rift Challenge Ticket (Bound) | 1 |
Day 5 | Spirit Stone of Resurrection (Bound) | 1 |
Day 6 | Clash Rune Chest (Bound) | 1 |
Day 7 | Book of Souls (Bound) | 1 |
Day 8 | Combat Enhancement Scroll (Bound) | 5 |
Day 9 | Enhancement Stone | 500 |
Day 10 | Crystal of Life (Bound) | 5 |
Day 11 | Key: Hidden Cube (Bound) | 1 |
Day 12 | Combat Enhancement Scroll (Bound) | 5 |
Day 13 | Spirit Stone of Resurrection (Bound) | 1 |
Day 14 | Soul Crystal (Bound) | 100 |
Season 2 Commemorative 28-Day Attendance Log: Record of the Second Journey
- Event Schedule: After the regular maintenance on Wednesday, January 21, 2026 ~ Before the regular maintenance on Wednesday, February 25, 2026
- Rewards will be given according to the attendance day during the event period.
Category | Daily Reward | Quantity |
Day 1 | Combat Enhancement Scroll (Bound) | 5 |
Day 2 | Crystal of Life (Bound) | 5 |
Day 3 | Abyss Lower Stratum Riftstone (Bound) | 1 |
Day 4 | Master's Grilled Porgus (Bound) | 3 |
Day 5 | Key: Hidden Cube (Bound) | 1 |
Day 6 | Book of Souls (Bound) | 1 |
Day 7 | Conquest Dungeon Challenge Ticket (Bound) | 1 |
Day 8 | Clash Rune Box (Bound) | 1 |
Day 9 | Master's Gentle Breeze Special Tea (Bound) | 3 |
Day 10 | Combat Enhancement Scroll (Bound) | 5 |
Day 11 | Enhancement Stone | 500 |
Day 12 | Abyss Lower Stratum Riftstone (Bound) | 1 |
Day 13 | Crystal of Life (Bound) | 5 |
Day 14 | Book of Souls: Reset (Bound) | 1 |
Day 15 | Crystal of Life (Bound) | 5 |
Day 16 | Master's Grilled Porgus (Bound) | 3 |
Day 17 | Combat Enhancement Scroll (Bound) | 5 |
Day 18 | Crystal of Life (Bound) | 5 |
Day 19 | Transcendence Dungeon Challenge Ticket (Bound) | 1 |
Day 20 | Spirit Stone of Resurrection (Bound) | 1 |
Day 21 | Key: Hidden Cube (Bound) | 1 |
Day 22 | Master's Gentle Breeze Special Tea (Bound) | 3 |
Day 23 | Combat Enhancement Scroll (Bound) | 5 |
Day 24 | Crystal of Life (Bound) | 5 |
Day 25 | Clash Rune Box (Bound) | 1 |
Day 26 | Spirit Stone of Resurrection (Bound) | 1 |
Day 27 | Key: Hidden Cube (Bound) | 1 |
Day 28 | Book of Souls: Reset (Bound) | 1 |
[Promotion]
3 New Emotes
- Sale Period: After the January 21, 2026 (Wed) maintenance ~ Until further notice
Item Name | Price | Contents | Purchase Limit |
Emote: Cocky | 300 Kina | - Emote: Cocky (Bound) x1 | Once per character |
Emote: Elegant | 300 Kina | - Emote: Elegant (Bound) x1 | Once per character |
Emote: Calm | 300 Kina | - Emote: Calm (Bound) x1 | Once per character |
New Armor Skins
- New armor skins, Classic Bunny Look / Modern Bunny Look / Cozy Bunny Doll Outfit / Daily Hood, have been added.
- Sale Period: After the regular maintenance on Wednesday, January 21, 2026 ~ Before the regular maintenance on Wednesday, March 4, 2026
Product Name | Price | Contents |
Classic Bunny Look (Skin: Set) | 49,000 won | Classic Bunny Look (Chest) 1 Classic Bunny Look (Leggings) 1 Classic Bunny Look (Helmet) 1 Classic Bunny Look (Gloves) 1 Classic Bunny Look (Boots) 1 Classic Bunny Look (Cape) 1 |
Modern Bunny Look (Skin: Set) | 49,000 won | Modern Bunny Look (Chest) 1 Modern Bunny Look (Helmet) 1 Modern Bunny Look (Gloves) 1 Modern Bunny Look (Boots) 1 Modern Bunny Look (Cape) 1 |
Cozy Bunny Doll Outfit (Skin: Set) | 49,000 won | Cozy Bunny Doll Outfit (Chest) 1 Cozy Bunny Doll Outfit (Boots) 1 |
Daily Hood (Skin: Set) | 49,000 won | Daily Hood (Chest) 1 Daily Hood (Leggings) 1 Daily Hood (Boots) 1 |
New Weapon Skins
- A new weapon skin, 'Mystic Light', has been added.
- Sale Period: After the regular maintenance on Wednesday, January 21, 2026 ~ Before the regular maintenance on Wednesday, March 4, 2026
Product Name | Price | Contents | Purchase Restriction |
Mystic Light (Skin: Greatsword) | 19,000 won | Mystic Light (Skin: Greatsword) x1 | Only Gladiator class can purchase |
Mystic Light (Skin: Longsword) | 19,000 won | Mystic Light (Skin: Longsword) x1 | Only Templar class can purchase |
Mystic Light (Skin: Dagger) | 19,000 won | Mystic Light (Skin: Dagger) x1 | Only Assassin class can purchase |
Mystic Light (Skin: Bow) | 19,000 won | Mystic Light (Skin: Bow) x1 | Only Ranger class can purchase |
Mystic Light (Skin: Spellbook) | 19,000 won | Mystic Light (Skin: Spellbook) x1 | Only Sorcerer class can purchase |
Mystic Light (Skin: Orb) | 19,000 won | Mystic Light (Skin: Orb) x1 | Only Spiritmaster class can purchase |
Mystic Light (Skin: Mace) | 19,000 won | Mystic Light (Skin: Mace) x1 | Only Cleric class can purchase |
Mystic Light (Skin: Staff) | 19,000 won | Mystic Light (Skin: Staff) x1 | Only Chanter class can purchase |
New Helmet and Decoration Skins
- New head decorations, shoulder decorations, and accessories have been added.
- Sale Period: After the maintenance on Wednesday, January 21, 2026 ~ Before the maintenance on Wednesday, March 4, 2026
Category | Item Name | Price | Contents | Purchase Limit |
Head Decoration | White Headset (Skin: Helmet) | 300 Kina | White Headset (Skin: Helmet) x1 | - |
Glossy Heart Headset (Skin: Helmet) | 300 Kina | Glossy Heart Headset (Skin: Helmet) x1 | - | |
Accessories | White Mellow (Skin: Earring) | 300 Kina | White Mellow (Skin: Earring) x1 | Once per character |
White Mellow (Skin: Necklace) | 300 Kina | White Mellow (Skin: Necklace) x1 | Once per character | |
Black Bebe Ribbon (Skin: Earring) | 300 Kina | Black Bebe Ribbon (Skin: Earring) x1 | Once per character | |
Black Bebe Ribbon (Skin: Necklace) | 300 Kina | Black Bebe Ribbon (Skin: Necklace) x1 | Once per character | |
Silver Layered Chain (Skin: Necklace) | 300 Kina | Silver Layered Chain (Skin: Necklace) x1 | Once per character |
Appearance Item Purchase Limit Setting Change
- The purchase limit setting for dyeable appearance items has been changed from 'Once per character' to 'None'.
- Existing appearance items currently on sale can also be purchased additionally without limit, so please enjoy more free customization with various combinations.
New Pets
- New pets, Byeolnim / White Rabbit have been added.
- Sale Period: After the regular maintenance on Wednesday, January 21, 2026 ~ Before the regular maintenance on Wednesday, March 4, 2026
Package Name | Price | Contents | Purchase Limit |
Pet: Byeolnim | 29,000 won | Pet: Byeolnim x1 | Once per character |
Pet: White Rabbit | 29,000 won | Pet: White Rabbit x1 | Once per character |
New Wings
- New wings, Funky Bunny Backpack Wings, have been added.
- Sale Period: After the regular maintenance on Wednesday, January 21, 2026 ~ Before the regular maintenance on Wednesday, March 4, 2026
Product Name | Price | Contents | Purchase Limit |
Funky Bunny Backpack Wings | 29,000 KRW | Funky Bunny Backpack Wings (Bound) x1 | Once per character |
New Subscription Products
- Three new Daeva Passes: [Blessing of the First Step], [New Wave], [Paradise] have been added.
- Sales Period: After the maintenance on Wednesday, January 21, 2026 ~ Before the maintenance on Wednesday, March 18, 2026
- Reward Claim Period: After the maintenance on Wednesday, January 21, 2026 ~ Before the maintenance on Wednesday, March 25, 2026
Product Name | Price | Contents | Purchase Limit |
Blessing of the First Step | 1,000 Kina | - 5,000 Enhancement Stones (Bound) - Can obtain various rewards by completing missions during the usage period | Once per character |
New Wave | 1,000 Kina | - 5 Resurrection Spirit Stones (Bound) - Can obtain various rewards by completing missions during the usage period | Once per character |
Paradise | 1,500 Kina | - 5 Odd Energy (Bound) - Can obtain various rewards by completing missions during the usage period | Once per character (Can be purchased by characters level 45 and above) |
AION2 Season 2 Starter
- A new product, the AION2 Season 2 Starter, has been added.
- Sales Period: After the regular maintenance on Wednesday, January 21, 2026 ~ Until further notice
Product Name | Price | Contents | Purchase Limit |
AION2 Season 2 Starter | 33,000 Kina | - Cute Cat Headset (Appearance: Helmet) (Bound) x1 - Elixir of Life (Bound) x100 - Combat Enhancement Scroll (Bound) x100 - Essence of Life (Bound) x100 - Stone of Resurrection Spirit (Bound) x50 | Once per character |
[Other Improvements and Bug Fixes]
Improvements
- Sanctuary
- Fixed an issue where the Chaos/Despair Aura debuff was not being removed from dead characters at the start of boss 'Eon Rudra's' 'Rudra's Trial' skill and at the end of the 'Thunder Zone' skill.
- Fixed an issue where the floor visual was not displayed properly when the force one was wiped during the boss 'Eon Rudra's' phase transition sequence.
- Fixed an issue where the boss 'Separated Rahu' would occasionally spawn the Abyss Devourer late when using the 'Time of Devouring' skill.
- Fixed an issue where the Abyss Pit remained after the boss 'Separated Rahu' died.
- Transcendence
- Fixed an issue during the Shattered Arcanis boss 'Void Talisra' fight where the boss would not immediately reset even if the party was wiped.
- Expedition
- Improved the boss 'Complete Verk' in Krao Cave so that the area behind stone pillars where the invincibility effect can be received is now displayed while casting the 'Wave of Rage' skill.
- Fixed an issue in the Savage Horn Cave where the 'Condensed Energy' was being destroyed by a PC's damage reflection effect during the boss 'Savage Horn Nuaqum's' 'Destructive Blue Light' pattern.
- Changed the boss 'Rock Lord Bakron' in Bakron's Aerial Island so that it applies the 'Sharp Shackles' debuff to a random target instead of the nearest target.
- Field
- Fixed an issue where flight movement was recommended for auto-pathfinding when moving to the sundries merchant in Jumion Village.
- Fixed an issue where the auto-pathfinding route behaved abnormally when moving from the Victorious Deva Statue to the Sealed Hideout.
- The classification of the Drana Processing Manager has been adjusted to 'Transformation'.
- The classification of the Condensed Spirit has been adjusted to 'Nature'.
- The maximum stack count for some crafting material items has been increased from 1,000 to 10,000.
- The Ariel Board effect in Devanion has been improved to not be affected by item level adjustment.
- To reduce spam messages and improve the user environment in the race chat channel, the usage condition has been changed to character level 45.
- Improved so that item extraction is possible even when the cube is full.
Update Details
- The wardrobe shortcut key has been changed to Alt+A.
- Expedition / Transcendence / Sanctuary
- An issue where party (force) members could occasionally be expelled and loot distribution settings could be changed after defeating the final boss has been fixed.
- The UI has been improved so that the room list moves to the top when refreshed.
- An issue where the Fog Stone would disappear after defeating the boss in Barkron's Floating Island (Conquest Normal, Hard), making it impossible to remove Barkron's Gaze, has been fixed.
- The recommended Legion search, which previously displayed a maximum of 10 results, has been modified to display up to 100 results.
- When entering a search term, Legion names starting with the entered term will now be searched.
- The cooldown for the recommended Legion search has been set to 3 seconds.
- An issue during the Asmodian Hero Quest 'Shattered Floating Island', where Nania would appear abnormally in the dialogue window if you reached the target location and started the conversation before her, has been fixed.
- An issue during the Elyos Hero Quest 'The Approaching Encounter', where auto-movement would not work properly due to being blocked by the door at the entrance of the Abandoned Camp, has been fixed.
- The item description for 'Cube Expansion Ticket', which was incorrectly stated as expanding by 1 slot, has been corrected to expanding by 1 row.
Thank you.
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