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[Notice] 1/14 (Wed) Update Notes (Revised 1/14 21:00)
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[Notice] 1/14 (Wed) Update Notes (Revised 1/14 21:00)

Two Skies, One Glory
Hello, this is AION2.

[Corrections]
- An issue where pet acquisition boxes were re-distributed to some accounts has been confirmed. Information regarding retrieval and restoration has been added. (1/14 21:00)
- Information regarding the issue where the improvement to the Barkron's Aerial Island boss pattern was not functioning as intended has been added. (1/14 17:50)

We are here to inform you about the update on Wednesday, January 14th.
Update Notes

[Content and Systems]

Class Changes

  • Common
Skill Name
Change Details
Concentrated Block, Shield of Protection, Evasion Stance, Concentrated Defense, Tenacity, Salvation, Emergency Evasion
Improved the feedback effect upon successful counter.
Assault
Improved the Assault skill to be usable on the ground and while flying, not just while gliding.
  • Gladiator
Skill Name
Change Details
Uppercut
Improved the skill effect.
Leaping Strike
Mitigated an issue where the cooldown reset upon defeating an enemy was not functioning correctly.
Protective Armor
Fixed a tooltip error.
  • Templar
Skill Name
Change Details
Shield Bash
Improved the skill motion.
Capture
Mitigated an issue where the cooldown reset upon defeating an enemy was not functioning correctly.
Double Armor
Fixed the tooltip error for the 4th specialization buff.
  • Assassin
Skill Name
Change Details
Beast's Roar, Beast's Kick, Beast's Smash
Changed to skills that can be used while moving.
Improved so the 'Elongation' weapon effect is applied.
Shadow Dagger Throw
Reorganized the skill and adjusted its damage.
Changed the 1st specialization to the combo skill 'Shadow Dagger Pursuit'.
Changed the 2nd specialization to reset the Shadow Dagger Throw recast time upon defeating an enemy.
Changed the 3rd specialization to a guaranteed critical hit.
Changed the 4th specialization to area damage.
Flash Slash
Improved to activate immediately upon use.
Shadow Drop
Improved so a different effect is applied to targets immune to movement impairment.
Heart Stab
Changed to a skill that can be used while moving.
Changed the 4th specialization to ignore block and evasion and hit with multiple strikes.
Smoke Bomb
Changed the recast time to 60 seconds, decreasing by 1 second per level.
Changed the Smoke Bomb area from a 5m radius to a 7m radius.
Shadow Walk
Mitigated an issue where the cooldown reset upon defeating an enemy was not functioning correctly.
  • Chanter
Skill Name
Change Details
Shock Strike, Charge Smash, Strike Break, Wave Strike, Vibration Break, Heat Wave Strike, Shadow Strike Break, Penetration Break, Power of the Gale
Improved the skill motions.
Emergency Evasion
Improved so Emergency Evasion can be used even without a weapon equipped.
  • Ranger
Skill Name
Change Details
Snare Arrow, Awl Arrow, Burst Arrow
Improved the skill motions to be faster.
Eye of Concentration
Changed the attack power increase effect to damage amplification and Smash increase, and adjusted the values.
Power of Vaizel
Changed the 4th specialization attack power increase effect to damage amplification.
Aiming Arrow
Changed the 1st specialization to remove Spirit consumption.
Removed the maximum charge condition for the 4th specialization.
Changed the 5th specialization to a 25% chance to reset the Aiming Arrow recast time.
Target Arrow
Improved the movement timing.
Changed the 5th specialization to ignore block and evasion and hit with a critical strike.
Arrow Volley
Improved the projectile speed to be faster.
  • Sorcerer
Skill Name
Change Details
Robe of Flame
Changed the attack power increase effect to damage amplification and Smash increase, and adjusted the values.
Frigid Wind
Changed the 2nd specialization to a damage resistance reduction effect.
Changed the 4th specialization to ignore block and evasion and hit with a critical strike.
Flame Arrow, Eruption, Flame Harpoon
Improved the projectile speed to be faster.
Summon Cold
Improved to also activate with Theostone effects.
Spirit Absorption
Added a block and evasion reduction effect.
Hellfire
Removed the maximum charge condition for the 1st, 2nd, and 4th specializations.
Improved so movement is not stopped when using the 3rd specialization skill.
Elemental Enhancement
Fixed the tooltip error for the 3rd specialization.
  • Spiritmaster
Skill Name
Change Details
Combined Attack: Curse
Changed the Wind Spirit's critical damage resistance effect to a Curse effect.
Increased the critical damage resistance reduction effect from 15% to 20%.
Ancient Spirit
Changed the effect of gaining 4 elements upon summoning to gaining 4 elements each time the Ancient Spirit uses a skill.
Improved so Spatial Domination can be used each time the Ancient Spirit uses a skill.
Changed the recast time from 120 seconds to 90 seconds.
Spirit Resurrection
Improved to function correctly even while a spirit is summoned.
Absorption, Magic Interruption, Assault Fear, Curse of Despair, Elemental Fusion
Improved so that if the spirit has no attack target, it will attack the Spiritmaster's skill target.
Soul Scream, Scream of Fear, Curse of Despair
Improved to function correctly even when Fear effects are stacked.
Rapid Fire
Fixed an issue where the skill would be canceled immediately when used consecutively with the 5th specialization combination.
  • Theostone
    • Improved so that status effect conditions, excluding Stun and Stagger, can be removed with healing potions.
    • Improved so Theostone effects are removed upon death.
    • The cooldown for some Theostones has been changed.
Theostone
Grade
Cooldown Change
Pregeon's Trickery
Unique
5 sec > 15 sec
Brittra's Conspiracy
Unique
5 sec > 15 sec
Nezakan's Advance
Unique
5 sec > 15 sec
Meslamtaeda's Greed
Unique
5 sec > 15 sec
Ereshkigal's Honor
Unique
5 sec > 15 sec
Kaisinel's Illusion
Unique
5 sec > 15 sec
Lumiel's Meddling
Unique
5 sec > 15 sec
Rasberg's Tragedy
Legendary
5 sec > 15 sec
Thrudgelmir's Silence
Legendary
5 sec > 15 sec
Hecate's Binding
Legendary
5 sec > 15 sec
Pasimedes' Dignity
Legendary
5 sec > 15 sec
Vidar's Majesty
Legendary
5 sec > 15 sec
Deltas' Loyalty
Legendary
5 sec > 15 sec
Io's Sorrow
Legendary
5 sec > 15 sec
Kaisinel's Fragment
Rare
5 sec > 15 sec
Perion's Tragedy
Rare
5 sec > 15 sec
Hiladr's Chains
Rare
5 sec > 15 sec
Ullak's Roar
Rare
5 sec > 15 sec
Nua's Scheme
Rare
5 sec > 15 sec
Leda's Tenacity
Rare
5 sec > 15 sec
Notun's Craft
Rare
5 sec > 15 sec

PvP Balance Changes

  • The critical hit multiplier in PvP has been reduced from 1.5x to 1.25x.
  • The powerful strike multiplier in PvP has been reduced from 2x to 1.5x.
  • The base PvP damage value based on item level difference has been reduced from 100% to 80%, and the minimum value has been reduced from 40% to 35%.

PvP Mode Changes

  • If a party or force member activates PvP mode within a certain range, all party and force members within that range will be forcibly switched to PvP mode for 10 minutes.

Pet Level Balance Changes

  • The stats obtainable upon reaching pet levels have been adjusted as follows.
Category
Level
Stat1
Change1
Stat2
Change2
Stat3
Change3
Intellect
2
Critical Hit
2 > 1
3
Critical Hit
4 > 2
4
Critical Hit
8 > 4
Attack
2 > 1
5
Critical Hit
10 > 5
Attack
2 > 1
Knowledge
2 > 1
Ferocity
2
Additional Hit
2 > 1
3
Additional Hit
4 > 2
4
Additional Hit
8 > 4
Agility
2 > 1
5
Additional Hit
10 > 5
Agility
2 > 1
Knowledge
2 > 1
Nature
2
Critical Hit Resistance
2 > 1
3
Critical Hit Resistance
4 > 2
4
Critical Hit Resistance
8 > 4
Accuracy
2 > 1
5
Critical Hit Resistance
10 > 5
Accuracy
2 > 1
Will
2 > 1
Transformation
2
Additional Evasion
2 > 1
3
Additional Evasion
4 > 2
4
Additional Evasion
8 > 4
Stamina
2 > 1
5
Additional Evasion
10 > 5
Stamina
2 > 1
Will
2 > 1

Preset System Improvements

  • A preset batch equip function has been added.
    • You can change equipment, Arcana, skills, and titles to the same preset number via the HUD button or shortcut key.
    • If the conditions for one preset are not met during batch change, the batch preset change will not proceed.
    • You can individually change presets for each content type.
  • A title preset function has been added.
    • You can change presets by pressing the preset button on the title screen.

[Promotion]

Changa Rung Upper Tier

  • From Wednesday, January 14, 2026, 05:00 ~ Until further notice
  • A new product of 1 type will be added to [In-game Menu] → [Shop] → [Changa Rung Upper Tier] → [Consumables].
Product Name
Price
Contents
Purchase Limit
Warehouse Expansion Ticket
200 Kina
Warehouse Expansion Ticket (Bound) x1
20 times per server

[Other Improvements and Bug Fixes]

UI Improvements

  • Death & Resurrection Pop-up
  • When killed by a character from another server, the enemy's server name will now be displayed in the death & resurrection window.
  • The start date is now displayed for the attendance period in the Attendance Book.

Other Improvements

  • Abyss
    • The monster composition in some areas of the Abyss Corridor has been changed.
  • Sanctuary
    • The 'Abyssal Chest (Bound)' obtainable from defeating the Sanctuary bosses 'Lahu of Estrangement' and 'Ketu, Wing of the Abyss' will now be delivered directly to your inventory upon defeat.
    • The installation area for the Kisk in the Sanctuary 'Abyssal Refinement' - Throne of Eternity has been adjusted to prevent it from respawning beyond the barrier.
    • Fixed an issue where the entry ticket was deducted multiple times when re-entering while the Sanctuary 'Abyssal Refinement' was in progress.
    • In the separated sections of the Sanctuary 'Abyssal Refinement', all parties will now engage the mid-boss.
    • Fixed an issue where the Sanctuary boss 'Rudra of Eternity' would intermittently not use the Chaos/Despair Aura status ailments and instead use the 'Thunder Zone' skill, making it impossible to counter.
    • Fixed an issue where, upon resurrection during the Sanctuary boss 'Rudra of Eternity' fight, both Chaos Aura and Despair Aura status ailments were intermittently applied.
    • Fixed an issue where the 'Thunder Zone' skill used by the Sanctuary boss 'Rudra of Eternity' did not deal damage at the outer edges of the combat area.
    • Fixed an issue where, after a wipe and retry during the Sanctuary boss 'Lahu of Estrangement' fight with three Abyssal Zones present, the boss would use the 'Soul Strike' skill at the very beginning of the fight.
  • Transcendence
    • Damage taken in the 'Balance' and 'Toxic Blood' Transcendence trait areas has been reduced.
    • Fixed an issue where players remained trapped in a crystal prison even after defeating the Shattered Arcanis boss.
    • Improved the Shattered Arcanis stages 7-10 so that the fire pillars created by 'Talithra of Void' disappear when the boss enters a groggy state.
    • Reduced the frequency of teleport and charge skills used by the Shattered Arcanis boss 'Talithra of Void'.
    • Fixed an issue where when the 'Deus Research Base' boss 'Guard Captain Gelkos' creates an electric zone at the outer edge of the combat area, it would spawn behind the boss.
    • Changed the number of timed bombs installed by the 'Deus Research Base' boss 'Lab Director Nazmun' from 4 to 3, creating an empty space nearby.
    • Changed the 'Deus Research Base' boss 'Lab Director Nazmun' to apply the 'High Voltage Current Zone' status ailment to a random target instead of the nearest target.
  • Expedition
    • Changed the periodic damage zones created by the Krao Cave boss 'Abandoned Gadioth' to spawn away from the boss.
    • Reduced the frequency of charge and consecutive slash skills used by the Savage Horn Cave boss 'Blazing Hound Kuhapu'.
    • Changed it so that taking multiple hits from the multi-fire arrows used by the Temple of Fire boss 'Cromede's Desire' only deals damage once.
    • Increased the damage interval of the 'Zone of Solitude' status ailment applied by the Barkron's Aerial Island boss 'Tie of Gluttony'.
    • Changed the Barkron's Aerial Island boss 'Stone Lord Barkron' to apply the 'Sharp Shackles' status ailment to a random target instead of the nearest target.
    • Fixed an issue where taking multiple simultaneous hits from the spreading vines used by the Barkron's Aerial Island boss 'Stone Lord Barkron' from the boss's center would only deal damage once.
  • Field
    • Fixed an issue where auto-move would be interrupted in some areas of the Elrun River Midstream.
    • Adjusted the starting position when entering Coach Lung's Camp during the Elyos Hero quest.
  • Sound
    • Added an alarm sound when the 'Daeva Authentication' pop-up appears.
    • Added block and evasion effect sounds when using the following skills: Sword Saint's 'Focused Block', Guardian Saint's 'Shield of Protection', Assassin Saint's 'Evasion Stance', and Paladin Saint's 'Focused Defense'.
    • Added an effect sound when becoming briefly invincible after using the Sword Saint's 'Tenacity' and Healing Saint's 'Salvation' skills.
  • Daily Dungeon
    • The reward from the 'Growth Pet Chest (Bound)' obtainable in the 'Odium Vault' has been doubled.
  • Achievements and season missions related to defeating the opposing race have been improved to be completed even when dealing the final blow or an assist.
    • Target Achievements
Target Achievements
No Personal Feelings
Street Fighter
Minimum Morality
Let's Go Get the Stars
Greeting the Fresh Green Sprouts
Confrontation with the Elyos/Asmodian Commander
Confrontation with the Elyos/Asmodian General
Confrontation with the Elyos/Asmodian Officer
Pride of the Elyos/Asmodians
Waving the White/Black Flag
  • Legion
    • The maximum Legion member count has been increased from 40 to 128.
    • A training dummy will be added to the Legion hideout.
  • Improved the item distribution so that players in a dead state during a party/force can still receive looted items according to the item acquisition method.
  • The remaining time until the server maintenance begins will now be displayed.
  • It is displayed at the top left of the main game HUD screen, and at the top center when a content UI is displayed.
  • A spawn delay time will be added for Hidden Cubes.
  • The appearance rate of Hidden Cubes that can only be opened with a key has been increased.
  • 'Shock Resistance Scroll' can now also block the 'Shackle' and 'Aerial Shackle' status ailments.
  • Added a system message when attempting to enhance, socket, Theostone engrave, or Soul Bind a locked item in the Integrated Enhancement interface.
  • Added a material conversion recipe to convert 'Clash Rune Enhancement Scroll' and 'Devotion Rune Enhancement Scroll' into 'Enhancement Stones'.
  • The battlefield matching system has been improved; compensation is now applied during party matching and the scoring method has been changed. We plan to continue improving matching accuracy.

Mobile Improvements

  • Fixed an issue on some Galaxy Fold models where the UI would shift to the center when switching from the external screen to the internal screen.
  • Fixed an issue in the mobile environment where the shortcut and subscription buttons on the Daeva Pass banner appeared pressed.
  • Improved the visibility of the 'Daeva Authentication' image in the mobile environment.

Updates

  • Fixed an issue where the red dot notification would not disappear after claiming Daeva Pass rewards.
  • Fixed an issue where the message for gaining Species Comprehension was not displayed when Pet Comprehension level increased.
  • Fixed an error where the acquisition source for 'Seed of Insight' was incorrectly listed as 'Herb Essence Extraction' and changed it to 'Tree Essence Extraction'.
  • Fixed the cooldown setting error for 'Seed of Insight'. It is now correctly set to 1 minute.
  • Fixed an error in the probability guide popup for [Integrated Enhancement – Soul Binding – Sync] where the displayed probability differed from the actual applied probability under certain conditions.
    • During Sync, stats already selected in other options cannot be selected again. This process revealed an issue where the sum of probabilities for possible stats in the guide popup did not equal 100%.
    • Improved the display method so that the sum of probabilities for actually selectable stats is shown as 100%.
  • Partially fixed an issue where the achievement count for pet-related achievements in [Achievements – Growth – Custom] was not updating correctly.
    • Target Achievements
Achievements to be Removed
My Dependable Friends I ~ VII
Gathering the Power of Intellect I ~ VII
Brain Master I ~ VI
Animal Sound I ~ VII
Wild Standard I ~ VI
Forest Recorder I ~ VII
Eco Guardian I ~ VI
Beginning of Change I ~ VII
Aesthetics of Difference I ~ VI
Smart Pet You Are I ~ IV
Majestic Pet You Are I ~ IV
Fresh Pet You Are I ~ IV
Bizarre Pet You Are I ~ IV
Special Pet You Are I ~ IV
One Who Unites the Species
  • Fixed an issue where the progression order of enhancement achievements by equipment grade in [Achievements - Resources - Integrated Enhancement] was incorrect.
    • Target Achievements
      Achievements to be Modified
      Rare Grade and Beyond
      Legendary Gambler's Challenge
      For My One and Only Equipment
      Hero's Great Challenge
    • For characters affected by the incorrect order before the fix, progression will proceed normally if started from Stage 1. If not re-progressed by January 28th, all lower stages up to the highest stage previously achieved will be marked as completed.
  • Fixed an issue where hair would stretch abnormally in low-quality settings.
  • The drop rate of 'Low-grade Magic Stone' from field and dungeon monsters has been slightly decreased.
  • The 'Oath Coin' given as a Season Ranking reward has been changed to an item usable in Season 2.
  • Added clarification to the item description of the Pantheon Decoration item given as a Season Ranking reward, stating that its effect lasts until the end of Season 2.
  • Fixed an issue where the status effect hit/resistance and shock-type hit/resistance values were not displayed in the Grab hit/resistance stat.
  • Fixed an issue in the Asmodian [Shugo Phesta - Mysterious Track] where items and stepping stones would not appear.
  • Improved movement via Windstreams so that players and NPCs do not collide during travel.
  • Fixed an issue where the next target would not be automatically targeted after defeating an enemy with a basic skill attack.
  • Fixed an abnormal damage issue that occurred when using a specific 3-combination specialization with the Gladiator's 'Sword of Oppression' skill.

Recovery and Restoration

  • For characters who held unopened pet acquisition boxes before the 1/7 (Wed) update, we have provided items in the same quantity as previously obtainable from those boxes directly to your Cube (inventory).
    • If your Cube is full, please make some space and check again.
Target Items
Mysterious Pet Box (Bound)
Pet Box: Intellect (Bound)
Pet Box: Ferocity (Bound)
Pet Box: Nature (Bound)
Pet Box: Transformation (Bound)
Growth Pet Box (Bound)
Top 1 in Both Markets Commemorative Pet Box (Event)
  • During the restoration process for eligible accounts, it was confirmed that some accounts received an additional supply of pet acquisition boxes.

We will strive to provide better service.
Thank you.

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