Attributes
Cast: Instant Cast
Cooldown: Instant Cast
Target: Caster
Weapon: Dagger
Description
Increases caster's Critical Hit by 100. Has a 1.5% chance to summon up to 5 clones on landing a Critical Hit. Each clone deals 16-16 damage and inflicts Insignia that last for 10s. (Max 5 stacks)
Cooldown: 1s
Skill Levels
| Level | Points | Description |
|---|---|---|
| 1 | - | Increases caster's Critical Hit by 100. Has a 1.5% chance to summon up to 5 clones on landing a Critical Hit. Each clone deals 16-16 damage and inflicts Insignia that last for 10s. (Max 5 stacks) Cooldown: 1s |
| 2 | 1 Points | Increases caster's Critical Hit by 100. Has a 1.5% chance to summon up to 5 clones on landing a Critical Hit. Each clone deals 21-21 damage and inflicts Insignia that last for 10s. (Max 5 stacks) Cooldown: 1s |
| 3 | 1 Points | Increases caster's Critical Hit by 100. Has a 1.5% chance to summon up to 5 clones on landing a Critical Hit. Each clone deals 28-28 damage and inflicts Insignia that last for 10s. (Max 5 stacks) Cooldown: 1s |
| 4 | 1 Points | Increases caster's Critical Hit by 100. Has a 1.5% chance to summon up to 5 clones on landing a Critical Hit. Each clone deals 37-37 damage and inflicts Insignia that last for 10s. (Max 5 stacks) Cooldown: 1s |
| 5 | 2 Points | Increases caster's Critical Hit by 100. Has a 1.5% chance to summon up to 5 clones on landing a Critical Hit. Each clone deals 48-48 damage and inflicts Insignia that last for 10s. (Max 5 stacks) Cooldown: 1s |
| 6 | 2 Points | Increases caster's Critical Hit by 100. Has a 1.5% chance to summon up to 5 clones on landing a Critical Hit. Each clone deals 57-57 damage and inflicts Insignia that last for 10s. (Max 5 stacks) Cooldown: 1s |
| 7 | 2 Points | Increases caster's Critical Hit by 100. Has a 1.5% chance to summon up to 5 clones on landing a Critical Hit. Each clone deals 67-67 damage and inflicts Insignia that last for 10s. (Max 5 stacks) Cooldown: 1s |
| 8 | 4 Points | Increases caster's Critical Hit by 100. Has a 1.5% chance to summon up to 5 clones on landing a Critical Hit. Each clone deals 76-76 damage and inflicts Insignia that last for 10s. (Max 5 stacks) Cooldown: 1s |
| 9 | 4 Points | Increases caster's Critical Hit by 100. Has a 1.5% chance to summon up to 5 clones on landing a Critical Hit. Each clone deals 85-85 damage and inflicts Insignia that last for 10s. (Max 5 stacks) Cooldown: 1s |
| 10 | 4 Points | Increases caster's Critical Hit by 100. Has a 1.5% chance to summon up to 5 clones on landing a Critical Hit. Each clone deals 96-96 damage and inflicts Insignia that last for 10s. (Max 5 stacks) Cooldown: 1s |
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